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Monitor pracy serca SF-3000 Echowell
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Prosty w użyciu i wielce przydatny w utrzymywaniu sprawności fizycznej. SF-3000 to wielofunkcyjny monitor pracy serca, wyposażony w zegarek z funkcjami daty, budzika i stopera.
Sklep: lovebike.pl
Spalona Żywcem Wyd. Kieszonkowe - Souad
Książki & Multimedia > Książki
Opis - Pierwsze na świecie świadectwo ofiary zbrodni honorowej. Miała siedemnaście lat i zakochała się: zhańbiła rodzinę. Więc rodzina wydała na nią wyrok śmierci... Pokochała go pierwszą miłością. Myślała, że się z nią ożeni. Ale ukochany zniknął, a ona odkryła, że jest w ciąży. A w jej świecie to najcięższa zbrodnia... W zapomnianej przez Boga wiosce w Cisjordanii kobiety są warte mniej niż zwierzęta domowe. Tu mężczyzna jest panem życia i śmierci żony, córki, siostry. Brat może bezkarnie zabić siostrę, matka - córkę, kolejną bezużyteczną dziewczynkę, jaka się urodzi. Tu kobiecie odbiera się godność, a nawet życie zgodnie z odwiecznym obyczajem i uświęconą tradycją. A śmierć jest karą dla dziewczyny, która zhańbi rodzinę. Tak jak Souad. Wyrok wydaje jej ojciec. Szwagier dokonuje egzekucji. Oblewa Souad benzyną i podpala... SOUAD przeżyła - cudem, ale rodzina usiłowała zabić ją nawet w szpitalu. Na zawsze jednak pozostanie straszliwie okaleczona - na ciele i duszy. I wciąż musi się ukrywać; dopóki żyje, jej rodzinę okrywa hańba. Spalona żywcem, opublikowana pod pseudonimem szokująca opowieść o piekle, jakim było jej dzieciństwo i młodość, stała się międzynarodowym bestsellerem. Wydana w 37 w krajach książka przerywa tabu milczenia wobec istniejącej nadal w krajach muzułmańskich barbarzyńskiej tradycji. Nieludzkiego obyczaju, prawa mężczyzn, na mocy którego co najmniej pięć tysięcy kobiet pada co roku ofiarą zbrodni honorowej. Nazwa - Spalona Żywcem Wyd. Kieszonkowe Autor - Souad Oprawa - Miękka Wydawca - Amber Kod ISBN - 9788324159406 Kod EAN - 9788324159406 Wydanie - 1 Rok wydania - 2016 Tłumacz - 31182,maria rostworowska; Format - 110 x 175 x 14 Ilość stron - 224 Podatek VAT - 5% Premiera - 2016-06-23
Sklep: InBook.pl
Psychologia jako religia - Vitz Paul C.
Książki & Multimedia > Książki
Opis - Książka ta przeznaczona jest dla czytelnika zainteresowanego krytycznym spojrzeniem na współczesną psychologię, dla czytelnika, który - może tylko intuicyjnie - zdaje sobie sprawę, że psychologia jest obecnie, bardziej emocjonalna niż naukowa, raczej problemem współczesnego życia niż rozwiązywaniem jego problemów. Zostały tu zaprezentowane krytyczne oceny natury naukowej, filozoficznej, etycznej, ekonomicznej, społecznej jak również religijnej. Celem książki jest dostarczenie argumentów i przedstawienie poglądów, które pozwolą czytelnikowi na ujmowanie współczesnej psychologii w perspektywie znacznie węższej niż ta, która współcześnie dominuje, ale za to bardziej właściwej, przynoszącej mniej zniszczeń, a więcej rzeczywistej pomocy. Nazwa - Psychologia jako religia Autor - Vitz Paul C. Oprawa - Miękka Wydawca - Logos Kod ISBN - 9788363488727 Kod EAN - 9788363488727 Rok wydania - 2017 Język - polski Format - 12.5x19.5cm Ilość stron - 194 Podatek VAT - 5%
Sklep: InBook.pl
Diaspora
Książki / Literatura obcojęzyczna
D'abord il y a les enchairés, ceux qui s'approchent le plus, sans doute, de ce que fut homo sapiens. Vivant au c
Sklep: Libristo.pl
Spaceland Pan Macmillan Australia
Książki / Literatura obcojęzyczna
Spaceland is Flatland on hyperdrive! Mathematician Rudy Rucker, a two-time winner of the Philip K. Dick Award, combines all his strengths in Spaceland, a wild novel about contact with beings who inhabit the fourth dimension. A rousing hard-SF homage to the famous Flatland, Spaceland is one of the year's significant SF novels--and one of its most entertaining. On New Year's Eve, Joe Cube takes home an experimental machine. When he turns it on, he's contacted by Momo, a woman from the fourth dimension. She promises to make him rich if he'll help her with a project. Right. This is mind-blowing SF at its best, and a special treat for mathematics geeks.
Sklep: Libristo.pl
Project Hail Mary Cornerstone
Książki / Literatura obcojęzyczna
AS SEEN ON BARACK OBAMA'S 2021 SUMMER READING LIST'THE MOST ENJOYABLE HARD SF I HAVE READ IN YEARS' THE GUARDIANOUT NOW from the bestselling author of THE MARTIAN'Weir's finest work to date. . . This is the one book I read last year that I am certain I can recommend to anyone, no matter who, and know they'll love it.' BRANDON SANDERSON'If you like a lot of science in your science fiction, Andy Weir is the writer for you. . . This one has everything fans of old school SF (like me) love.' GEORGE R.R. MARTIN'Brilliantly funny and enjoyable. One of the most plausible science fiction books I've ever read' TIM PEAKE, astronautA lone astronaut.An impossible mission.An ally he never imagined.Ryland Grace is the sole survivor on a desperate, last-chance mission - and if he fails, humanity and the earth itself will perish.Except that right now, he doesn't know that. He can't even remember his own name, let alone the nature of his assignment or how to complete it.All he knows is that he's been asleep for a very, very long time. And he's just been awakened to find himself millions of miles from home, with nothing but two corpses for company.His crewmates dead, his memories fuzzily returning, Ryland realizes that an impossible task now confronts him. Hurtling through space on this tiny ship, it's up to him to puzzle out an impossible scientific mystery-and conquer an extinction-level threat to our species.And with the clock ticking down and the nearest human being light-years away, he's got to do it all alone.Or does he?An irresistible interstellar adventure as only Andy Weir could imagine it, Project Hail Mary is a tale of discovery, speculation, and survival to rival The Martian -- while taking us to places it never dreamed of going.'One of the most original, compelling, and fun voyages I've ever taken.' ERNEST CLINE, author of Ready Player One and Ready Player Two'Undisputedly the best book I've read in a very, very long time. Mark my words: Project Hail Mary is destined to become a classic.' BLAKE CROUCH'Andy Weir's brilliant Project Hail Mary...is one of those stirring sci-fi novels about every government on Earth banding together, through science, to save civilisation from collapse. I loved it.' THE TIMES'A suspenseful portrait of human ingenuity and resilience [that] builds to an unexpectedly moving ending. A winner.' PUBLISHERS WEEKLY'Weir returns with gusto . . . his writing flows naturally, and his characters and dialogue crackle with energy. With this novel, he takes his place as a genuine star in the mainstream SF world.' BOOKLIST
Sklep: Libristo.pl
Domain-Driven Design. Zapanuj nad złożonym systemem informatycznym - Eric Evans
Książki & Multimedia > Książki
Opis - Zmień sposób myślenia o projektowaniu systemów informatycznych! Tworzenie skomplikowanych systemów informatycznych wymaga nowego podejścia. Dotychczas stosowane metody przestają się sprawdzać i generują mnóstwo problemów. Odpowiedzią na nie jest DomainDriven Design , w skrócie DDD . W tym podejściu szczególny nacisk kładzie się na tworzenie obiektów dokładnie odzwierciedlających zachowanie ich odpowiedników istniejących w rzeczywistości. Dzięki temu projektowanie systemu można powierzyć ekspertom z danej branży, którzy niekoniecznie muszą być specjalistami w dziedzinie projektowania architektury systemów informatycznych. Ta książka jest niezwykłym przewodnikiem, który wprowadzi Cię w świat DDD . Sięgnij po nią i poznaj elementy składowe projektu sterowanego modelem oraz cykl życia obiektu dziedziny . W trakcie lektury kolejnych rozdziałów dowiesz się, jak odkrywać pojęcia niejawne , stosować wzorce analityczne oraz wiązać wzorce projektowe z modelem . Ponadto zobaczysz, w jaki sposób utrzymywać integralność modelu , a na sam koniec zaznajomisz się ze strukturami dużej skali oraz łączeniem strategii. Ta książka jest doskonałą lekturą dla wszystkich osób chcących zrozumieć DomainDriven Design oraz zastosować to podejście w praktyce! Dzięki tej książce: zrozumiesz ideę DomainDriven Design nauczysz się tworzyć modele zadbasz o integralność stworzonego modelu uporządkujesz system za pomocą struktur dużej skali rozpoznasz momenty przełomowe w trakcie modelowania oraz na nie zareagujesz wykorzystasz DDD w Twoim projekcie Sprawdź, jak projektować skomplikowane systemy informatyczne! Nazwa - Domain-Driven Design. Zapanuj nad złożonym systemem informatycznym Oryginalny tytuł - Domain-Driven Design: Tackling Complexity in the Heart of Software Autor - Eric Evans Oprawa - Twarda Wydawca - Helion Kod ISBN - 9788328305250 Kod EAN - 9788328305250 Rok wydania - 2015 Język - PL Tłumacz - Rafał Szpoton Format - 168x237 Ilość stron - 582 Podatek VAT - 5% Premiera - 2015-07-03
Sklep: InBook.pl
Woken Furies Orion Publishing Co
Książki / Literatura obcojęzyczna
This is high action, ideas driven noir SF of the highest order. Morgan has already established himself as an SF author of global significance. Takeshi Kovacs has come home. Home to Harlan's World. An ocean planet with only 5% of its landmass poking above the dangerous and unpredictable seas. Try and get above the weather in anything more sophisticated than a helicopter and the Martian orbital platforms will burn you out of the sky. And death doesn't just wait for you in the seas and the skies. On land, from the tropical beaches and swamps of Kossuth to the icy, machine-infested wastes of New Hokkaido the hard won gains of the Quellist revolution have been lost. The First Families, the corporations and the Yakuza have a stranglehold on everything. Embarked on a journey of implacable retribution for a lost love, Kovacs is blown off course and into a maelstrom of political intrigue and technological mystery as the ghosts of Harlan's World and his own violent past rise to claim their due. Quellcrist Falconer is back from the dead, they say, and hunting her down for the First Families is a savage young Envoy called Kovacs who's been in storage
Sklep: Libristo.pl
Fajka zapłonowa świecy NGK CR4 z przewodem typ 8154 NGK
Jawa/Osprzęt elektrycznyRomet/Osprzęt elektrycznyWSK/Osprzęt elektrycznyWSKSimson/Osprzęt elektrycznyMZMZ/Osprzęt elektrycznyRometHomeJawaSimsonJawa/P...
Budowa - kolanko 90° Oporność [K
Sklep: motomer.pl
Playing the Universe UMCS
Historia literatury zagranicznejWydawnictwa naukowe i popularno-naukowePublicystyka, esej zagranicznyFilm
The ludic impulse is everywhere in western culture. Games and play provide metaphors for our lives. Stories of games, sports, and play are found everywhere in our imaginative literature as well - from folk tales, to novels of athletic success for young adults, to mainstream novels about chess, to a wide array of science fiction stories and novels. It is the ludic element that we find in the latter - science fiction literature, film, games - that is the subject of the essays collected in this volume. Science fiction plays dice with the universe, as one of the essays here suggests; that is, nowadays artists play more and more with science fiction. It is both remarkable and telling that science fiction stories are the most likely to circulate culture - from book to movie to comic to game to TV series to fan fiction. On the way, writers, graphic artists, directors and many others play with the stories. Many of the resultant artifacts are blatantly commercial, and one of the contributions suggests why SF lends itself so readily to various forms of remixing, but there are gems, too, in which this inter-textual and inter-generic play results in truly astonishing scenarios. Grouped in four distinct categories: Literature, Film, Gaming and Intermedia, the 19 essays by 23 authors collected in Playing the Universe examine the games and play of science fiction in a number of highly divergent texts, in a wide range of media, from a variety of critical perspectives. Very appropriately, early versions of a number of the essays were presented at the 2005 Annual Meeting of the Science Fiction Research Association in - where else! - Las Vegas, Nevada, the home of games and play for the modern adult world. In one of his essays Peter Lamborn Wilson (who also incidentally - or perhaps not - co-edited the cutting-edge Semiotext(e) SF volume) suggested that "the universe wants to play." The ideal partner because of its nature, science fiction plays with the universe. And there haven't been better times to watch. And participate.
Sklep: Booknet.net.pl
Forever War Orion Publishing Co
Książki / Literatura obcojęzyczna
Private William Mandella is a reluctant hero in an interstellar war against an unknowable and unconquerable alien enemy. But his greatest test will be when he returns home. Relativity means that for every few months' tour of duty centuries have passed on Earth, isolating the combatants ever more from the world for whose future they are fighting.The Earth he knew is dead. The one he returns to . .. unrecognisable. Winner of the Nebula, Locus and Hugo awards, The Forever War was the first title selected for the SF Masterworks series when it launched in 1999.Inspired by Haldeman's experience in the Vietnam War, it has been seen as a critical work of anti-war SF. 'This is an enraged and enraging classic that deserves a place alongside Apocalypse Now and The Deer Hunter as an expression of the pain caused by Vietnam'- Guardian'The book is near perfect'- infinity plus'This book is not only one of the best military science fiction books ever written, but is one of the finest works of modern American literature' - TordotcomWelcome to The Best Of The Masterworks: a selection of the finest in science fiction
Sklep: Libristo.pl
T26E3/M26 Pershing. Tank Power vol. CLII 411 - Janusz Ledwoch
Książki & Multimedia > Książki
Opis - Niniejsze opracowanie omawia czołg ciężki/średni T26E3/M26 General Pershing, historię powstania nowej klasy czołgów średnich/ciężkich T20/22/23/25/26, rozwój konstrukcji czołgu T26E3 (M26) w okresie II wojny światowej i jego zastosowanie bojowe w ostatniej fazie wojny z Niemcami i Japonią w 1945 roku.Dalsze wersje rozwojowe czołgu M26/M46, wyprodukowane w okresie powojennym, będą tematem odrębnego opracowania. Nazwa - T26E3/M26 Pershing. Tank Power vol. CLII 411 Autor - Janusz Ledwoch Oprawa - Miękka Wydawca - Militaria Kod ISBN - 9788372194114 Kod EAN - 9788372194114 Rok wydania - 2015 Format - 21x29.5 cm Ilość stron - 50 Podatek VAT - 5%
Sklep: InBook.pl
Playing the Universe umcs
Literatura>Literatura faktu>Publicystyka. Esej, Szkice>Publicystyka, esej zagraniczny
The ludic impulse is everywhere in western culture. Games and play provide metaphors for our lives. Stories of games, sports, and play are found everywhere in our imaginative literature as well - from folk tales, to novels of athletic success for young adults, to mainstream novels about chess, to a wide array of science fiction stories and novels. It is the ludic element that we find in the latter - science fiction literature, film, games - that is the subject of the essays collected in this volume. Science fiction plays dice with the universe, as one of the essays here suggests; that is, nowadays artists play more and more with science fiction. It is both remarkable and telling that science fiction stories are the most likely to circulate culture - from book to movie to comic to game to TV series to fan fiction. On the way, writers, graphic artists, directors and many others play with the stories. Many of the resultant artifacts are blatantly commercial, and one of the contributions suggests why SF lends itself so readily to various forms of remixing, but there are gems, too, in which this inter-textual and inter-generic play results in truly astonishing scenarios. Grouped in four distinct categories: Literature, Film, Gaming and Intermedia, the 19 essays by 23 authors collected in Playing the Universe examine the games and play of science fiction in a number of highly divergent texts, in a wide range of media, from a variety of critical perspectives. Very appropriately, early versions of a number of the essays were presented at the 2005 Annual Meeting of the Science Fiction Research Association in - where else! - Las Vegas, Nevada, the home of games and play for the modern adult world. In one of his essays Peter Lamborn Wilson (who also incidentally - or perhaps not - co-edited the cutting-edge Semiotext(e) SF volume) suggested that "the universe wants to play." The ideal partner because of its nature, science fiction plays with the universe. And there haven't been better times to watch. And participate....
Sklep: Bonusmedia
Playing the Universe umcs
Książki naukowe>Sztuka>Film, teatr i TV>Film
The ludic impulse is everywhere in western culture. Games and play provide metaphors for our lives. Stories of games, sports, and play are found everywhere in our imaginative literature as well - from folk tales, to novels of athletic success for young adults, to mainstream novels about chess, to a wide array of science fiction stories and novels. It is the ludic element that we find in the latter - science fiction literature, film, games - that is the subject of the essays collected in this volume. Science fiction plays dice with the universe, as one of the essays here suggests; that is, nowadays artists play more and more with science fiction. It is both remarkable and telling that science fiction stories are the most likely to circulate culture - from book to movie to comic to game to TV series to fan fiction. On the way, writers, graphic artists, directors and many others play with the stories. Many of the resultant artifacts are blatantly commercial, and one of the contributions suggests why SF lends itself so readily to various forms of remixing, but there are gems, too, in which this inter-textual and inter-generic play results in truly astonishing scenarios. Grouped in four distinct categories: Literature, Film, Gaming and Intermedia, the 19 essays by 23 authors collected in Playing the Universe examine the games and play of science fiction in a number of highly divergent texts, in a wide range of media, from a variety of critical perspectives. Very appropriately, early versions of a number of the essays were presented at the 2005 Annual Meeting of the Science Fiction Research Association in - where else! - Las Vegas, Nevada, the home of games and play for the modern adult world. In one of his essays Peter Lamborn Wilson (who also incidentally - or perhaps not - co-edited the cutting-edge Semiotext(e) SF volume) suggested that "the universe wants to play." The ideal partner because of its nature, science fiction plays with the universe. And there haven't been better times to watch. And participate....
Sklep: Madbooks.pl
Playing the Universe Wydawnictwo Uniwersytetu Marii Curie-Skłodowskiej
Historia
The ludic impulse is everywhere in western culture. Games and play provide metaphors for our lives. Stories of games, sports, and play are found everywhere in our imaginative literature as well - from folk tales, to novels of athletic success for young adults, to mainstream novels about chess, to a wide array of science fiction stories and novels. It is the ludic element that we find in the latter - science fiction literature, film, games - that is the subject of the essays collected in this volume. Science fiction plays dice with the universe, as one of the essays here suggests; that is, nowadays artists play more and more with science fiction. It is both remarkable and telling that science fiction stories are the most likely to circulate culture - from book to movie to comic to game to TV series to fan fiction. On the way, writers, graphic artists, directors and many others play with the stories. Many of the resultant artifacts are blatantly commercial, and one of the contributions suggests why SF lends itself so readily to various forms of remixing, but there are gems, too, in which this inter-textual and inter-generic play results in truly astonishing scenarios. Grouped in four distinct categories: Literature, Film, Gaming and Intermedia, the 19 essays by 23 authors collected in Playing the Universe examine the games and play of science fiction in a number of highly divergent texts, in a wide range of media, from a variety of critical perspectives. Very appropriately, early versions of a number of the essays were presented at the 2005 Annual Meeting of the Science Fiction Research Association in - where else! - Las Vegas, Nevada, the home of games and play for the modern adult world. In one of his essays Peter Lamborn Wilson (who also incidentally - or perhaps not - co-edited the cutting-edge Semiotext(e) SF volume) suggested that "the universe wants to play." The ideal partner because of its nature, science fiction plays with the universe. And there haven't been better times to watch. And participate.
Sklep: Albertus.pl
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