krainaksiazek center of magic book one of the source series 20117594

- znaleziono 34 produkty w 2 sklepach

Source: Wikipedia - Mattel - 2835878357

145,41 zł

Source: Wikipedia - Mattel Books LLC, Reference Series

Książki / Literatura obcojęzyczna

Source: Wikipedia. Pages: 140. Chapters: Magic 8-Ball, Barbie, Matchbox, Ghostbusters, Naruto, DC Universe Classics, Hot Wheels, Captain Power and the Soldiers of the Future, Mighty Ducks, Batman action figures, BraveStarr, Jayce and the Wheeled Warriors, Monster High, DC Universe: Justice League Unlimited Fan Collection, Vertibird, Big Jim, King Arthur & the Knights of Justice, She-Ra, DC Superheroes, Kid Acero, Mighty Max, Captain Simian & the Space Monkeys, Planet Heroes, American Girl, Rescue Heroes, Flavas, View-Master, Fisher-Price, HyperBrew, Rock 'Em Sock 'Em Robots, Extreme Dinosaurs, Princess of Power, Matchbox Sky Busters, Monchhichi, Ideal Toy Company, Major Matt Mason, Shogun Warriors, The Funny Company, Nickelodeon compounds, Bluebird Toys, GeoTrax Rail and Road Systems, HyperScan, My Child, Liddle Kiddles, Mattel Aquarius, See 'n Say, Tyco Toys, Polly Pocket, Lady Lovely Locks, Barbie Shanghai, Mattel Vidster, Computer Warriors, Imaginext, Ello Creation System, Food Fighters, Xtractaurs, Wizzzer, Matty Mattel, Diva Starz, Elliot Handler, Movie Masters, Pixter, Teen Trends, Pulsar, Manta Force, Slime, Children's Discovery System, Smart Cycle, Peppermint Rose, Secret Wars, Furryville, Poochie, InteracTV. Excerpt: Ghostbusters is a supernatural comedy multi-media franchise created in 1984. Its inception was for the movie Ghostbusters, released on June 8, 1984 by Columbia Pictures. It centered around a group of eccentric New York City parapsychologists who investigate and capture ghosts for a living. For the movie this franchise licensed action figures, novelizations, and other original materials to be produced around the movies theme. After this initial success they released original stories in other fields such as a comic book, a video game, a television series, and a theme park attraction. With the 2009 release of Ghostbusters: The Video Game the characters within the Ghostbusters set up their own fictional version of a Ghostbusters franchise to open Ghostbusters locations in other cities, which in real life was earlier seen in two independent films not officially approved by Columbia Pictures. The concept of the first film was inspired by Dan Aykroyd's own fascination with the paranormal, and it was conceived by Aykroyd as a vehicle for himself and friend and fellow Saturday Night Live alum John Belushi. Aykroyd came up with Ghostbusters after reading an article about quantum physics and parapsychology in the American Society of Psychical Research Journal and then watching movies like Ghostchasers. Aykroyd thought, "Let's redo one of those old ghost comedies, but let's use the research that's being done today. Even at that time, there was plausible research that could point to a device that could capture ectoplasm or materialization; at least visually." The original story as written by Aykroyd was much more ambitious-and unfocused-than what would be eventually filmed; in Aykroyd's original vision, a group of Ghostbusters would travel through time, space and other dimensions taking on huge ghosts (of which the Stay-Puft Marshmallow Man was just one of many). Also, the Ghostbusters wore S.W.A.T.-like outfits and used wands instead of Proton Packs to fight the ghosts; Ghostbu

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Source: Wikipedia - IEC - 2845524094

149,39 zł

Source: Wikipedia - IEC Books LLC, Reference Series

Książki / Literatura obcojęzyczna

Source: Wikipedia. Pages: 146. Chapters: IEC standards, JPEG, MUMPS, Ada, Universal Disk Format, ISO/IEC 8859-1, Open Systems Interconnection, Ladder logic, POSIX, Red Book, International Electrotechnical Commission, 19-inch rack, British Standards, S/PDIF, Topic Maps, H.264/MPEG-4 AVC, C Sharp, Advanced Audio Coding, Office Open XML, ISO/IEC 646, OpenDocument, IEC 62196, Office Open XML file formats, JPEG XR, High-Efficiency Advanced Audio Coding, ISO/IEC 2022, Earthing system, IEC connector, ISO/IEC JTC1/SC34, Universal Character Set characters, BSI Group, IEC 61355, Open Packaging Conventions, ISO/IEC 7816, List of IEC Technical Committees, WiMedia Alliance, IP Code, IEC 60309, List of IEC standards, IEC 60269, MPEG Surround, ISO/IEC 11179, Comparison of Office Open XML and OpenDocument, IEC 60906-1, Inter-Control Center Communications Protocol, ISO/IEC 27001, ISO/IEC 27002, IEC 61850, IEC 60870, Open Document Architecture, Computer Graphics Metafile, ISO/IEC 18000-3, IEC 62056, IEC 61400, IEC 60870-5-101, IEC 61439, Substation Configuration Language, Protocol converter, ISO/IEC 27000-series, IEC 61508, IEC 61968, Appliance classes, ISO/IEC 80000, IEC 61346, IEC 61499, Structured text, MPEG Industry Forum, ISO/IEC 19794-5, IEC 61131-3, IEC 60228, JBIG, Sequential function chart, IEC 60446, IEC 60364, ISO/IEC 20000, EN 62262, Multiview Video Coding, SC22, IEC 60027, Information Technology Task Force, Four-channel compact disc digital audio, ISO/IEC 11801, IEC TC 57, IEC 60601-1, IEC 61400-25, ARJ45, ISO 15288, ISO/IEC 42010, Function block diagram, Smart card application protocol data unit, IEC 60601-1-9, DIN 41612, ISO/IEC 27007, IEC 62351, IEC 62379, ISO/IEC 19752, ISO/IEC 27006, TERA, IEC 60038, ISO/IEC 27004, ISO/IEC 21827, IEC 62264, ISO/IEC 27005, ISO/IEC 27003, CIM Profile, IEC 61970, IEC 62455, Instruction list, IEC 62304, IEC 60929, National Accreditation Agency of Ukraine, IEC 61883, IEC TC 25, IEC TC 56 - Dependability, ISO/IEC 8820-5. Excerpt: In computing, JPEG ( -peg) is a commonly used method of lossy compression for digital photography (image). The degree of compression can be adjusted, allowing a selectable tradeoff between storage size and image quality. JPEG typically achieves 10:1 compression with little perceptible loss in image quality. JPEG compression is used in a number of image file formats. JPEG/Exif is the most common image format used by digital cameras and other photographic image capture devices; along with JPEG/JFIF, it is the most common format for storing and transmitting photographic images on the World Wide Web. These format variations are often not distinguished, and are simply called JPEG. The term "JPEG" is an acronym for the Joint Photographic Experts Group which created the standard. The MIME media type for JPEG is image/jpeg (defined in RFC 1341), except in Internet Explorer, which provides a MIME type of image/pjpeg when uploading JPEG images. It supports a maximum image size of 65535×65535. The name "JPEG" stands for Joint Photographic Experts Group, the name of the committee that created the JPEG standard and also other standards. It is one of two sub-groups of ISO/IEC Joint Technical Committee 1, Subcommittee 29, Working Group 1 (ISO/IEC JTC 1/SC 29/WG 1) - titled as Coding of still pictures. The group was organized in 1986, issuing the first JPEG standard in 1992, which was approved in September 1992 as ITU-T Recommendation T.81 and in 1994 as ISO/IEC 10918-1. The JPEG standard specifies ...

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Might and Magic - 2846353387

78,13 zł

Might and Magic Books LLC, Reference Series

Książki / Literatura obcojęzyczna

Source: Wikipedia. Pages: 29. Chapters: Might and Magic VI: The Mandate of Heaven, Kreegan, Might and Magic VIII: Day of the Destroyer, Dark Messiah of Might and Magic, Might and Magic IX, Might and Magic Book One: The Secret of the Inner Sanctum, Shifters, Crusaders of Might and Magic, Might & Magic: Clash of Heroes, Legends of Might and Magic, Might and Magic VII: For Blood and Honor, List of Might and Magic media, Might and Magic II: Gates to Another World, Might and Magic III: Isles of Terra, Might and Magic V: Darkside of Xeen, Arcomage, Warriors of Might and Magic, Might and Magic IV: Clouds of Xeen, Might and Magic Mobile, Swords of Xeen, Might and Magic Mobile II. Excerpt: Might and Magic VI: The Mandate of Heaven, commonly abbreviated to Might and Magic VI or simply MM6, is a role-playing video game developed by New World Computing and published by 3DO in 1998. It is the sixth installment in the Might and Magic series, the sequel to Might and Magic V: Darkside of Xeen and the first of the Might and Magic titles to take place in the same world as Heroes of Might and Magic. It continues the storyline of Heroes of Might and Magic II, and takes place at the same time as Heroes of Might and Magic III in the series chronology. Compared favorably with its peer role-playing video games such as The Elder Scrolls II: Daggerfall and Ultima, it was praised for its non-linear, user-friendly premise, an interactive, detailed game world and a polished, bug-free initial release, but received criticism for its drawn-out questline and minimalist roleplaying elements. Modern retrospectives credit its tagline of "Witness the rebirth of a legend" as an appropriate harbinger of the renaissance of western RPGs, and credit Might and Magic VI as an important part of that revival. A Limited Edition version of the game was also released, including a cloth map of Enroth, a strategy guide and the first five games of the series on CD-ROM. It was followed by three sequels, with Might and Magic VII: For Blood and Honor directly continuing the story arc. In Might and Magic VI, the player takes control of four adventurers and, starting with the lowest attributes, guides them to be mighty heroes to save the fictional land of Enroth. The player is allowed full roam over the terrain, as opposed to the grid-based maps of the previous titles, allowing scalable mountains and fully-explorable maps. Battles can be conducted either in real time or in a turn-based mode, where the player can take time determining what enemies to attack or what spells to cast. However, the player's movement is severely limited in turn-based mode. As in the rest of the series, all action is shown

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Magic (paranormal) - 2845291406

156,57 zł

Magic (paranormal) Books LLC, Reference Series

Książki / Literatura obcojęzyczna

Source: Wikipedia. Pages: 163. Chapters: Magic, Necromancy, Theurgy, Apuleius, Isaac Bonewits, Magic square, Mandrake, I'noGo tied, Magician, Ethereal being, Magic in the Greco-Roman world, Tulpa, Pentagram, Touch piece, Holy water, Cunning folk, Rosy Cross, Abramelin oil, Magical thinking, Sex magic, Runic magic, Grisi siknis, Magic and religion, Superstition, Thurible, Thoughtform, Magic in the Malazan Book of the Fallen, Henosis, Evocation, Simulacrum, Love magic, Holy Guardian Angel, Seclusion of girls at puberty, Apotropaic magic, Aetites, Ceremonial magic, Navaratna, Paranormal and occult hypotheses about UFOs, Watchtower, Tasseography, Oriental Magic, Invocation, Coral Gardens and their Magic, Renaissance magic, Wand, Black magic, Dragon's blood, Gris-gris, Sigillum Dei, Sympathetic magic, Magic circle, Goetia, Pulsa diNura, Odic force, Lesser ritual of the pentagram, Lichtenberg's Avertissement, Magical formula, Anima Sola, Kotodama, Hand of Glory, Seven Archangels, Magic word, Psychological theories of magic, Adept, Dukun, Magical motto, The Secret Lore of Magic, Thaumaturgy, Agimat, Execration texts, Ring of Gyges, Fraternitas LVX Occulta, Seal of Solomon, Black cat bone, Pow-wow, Adder stone, Tempestarii, Incantation, Painted pebbles, Petosiris to Nechepso, List of magical terms and traditions, Table of correspondences, Toadstone, Elemental, Soul eater, Kitchen witch, Magic wheel, Bomoh, Circled dot, Law of contagion, Cockle bread, Moon magic, Maleficium, Mediation, Juju, Banishing, Bulla, Wiđ fćrstice, Magonia, Barbarous name, Saint Archangel, Greater Magic and Lesser Magic, A Garden of Pomegranates, For a Swarm of Bees, Lamen, Noah Bells, Actorius, Natural magic, Da'ira, Image magic, Hunting magic, Tantrik, Spellcraft, Girdle-measurers, Anglo-Saxon Metrical Charms, Alphabet of the Magi, Ya sang. Excerpt: Ethereal beings, according to some belief systems and occult theories, are mystic entities that usually are not made of ordinary matter. Despite the fact that they are believed to be essentially incorporeal, they do interact in physical shapes with the material universe and travel between the mystical and the everyday world. Given the lack of scientific evidence of their existence, science does not acknowledge as factual, though paranormal researchers and psychics claim them as real. Several belief systems include ethereal beings such as ghosts, mythological entities, nature spirits, angels, thoughtforms, jinns, and they are mentioned in religious, folkloristic, and magic texts. Since the nineteenth century, the existence of ethereal beings was being claimed by various spiritualist philosophies as well, and they are found in the popular imagination and represented in movies, TV series and cartoons. Nyx primordial goddess of the night, mother of Aether which personifies pure upper air that the gods breathe, hovers above Charon with her son Morpheus, leader of the Oneiroi, the spirits (winged daimones) of dreams. Painting by Luca Giordano, 1684-1686.Originating between 1250 and 1300 from Middle English, being refers to "a living creature; the state or fact of existence, consciousness, or life, or something in such a state". In philosophy, being is the object of the study of metaphysics, particularly ontology. The term being is characteristically comprehended as one's state of being, and consequently its common meaning is in the background of human experience, with aspects that involve expressions and manifestations coming fro...

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High fantasy novels (Book Guide) - 2838461241

139,35 zł

High fantasy novels (Book Guide) Books LLC, Reference Series

Książki / Literatura obcojęzyczna

Source: Wikipedia. Commentary (novels not included). Pages: 131. Chapters: The Lord of the Rings, High fantasy, The Belgariad, The Malloreon, The Neverending Story, Velgarth, The Ancestral Trail, The Sword of Shannara, Lyonesse Trilogy, Inheritance Cycle, Wayfarer Redemption, The Dreamers, The Saga of Recluce, The Last Unicorn, Northern Lights, The Worm Ouroboros, Magic Kingdom of Landover, The Fionavar Tapestry, Song of Albion, The Chronicles of Prydain, The Amber Spyglass, Graceling, The Elfstones of Shannara, The Elves of Cintra, Fatal Revenant, Oath of Swords, Armageddon's Children, The Subtle Knife, The Wishsong of Shannara, The Obsidian Trilogy, The Deed of Paksenarrion, The Scions of Shannara, The Wizard Knight, Azure Bonds, The Darkangel Trilogy, The Runes of the Earth, The Hero and the Crown, The Elenium, The Book of the New Sun, First King of Shannara, Against All Things Ending, Straken, The Gypsy Morph, Lord Foul's Bane, The Talismans of Shannara, The Colour of Magic, The Shadow of the Torturer, The Wounded Land, The Druid of Shannara, The Claw of the Conciliator, The Fortress Series, The Power that Preserves, Witch World, The One Tree, Dragon Age: The Stolen Throne, White Gold Wielder, The Iron Tower, The Illearth War, The Curse of Chalion, Furies of Calderon, Doppelganger, The Tamuli, The Well at the World's End, Legend of Asahiel, Tanequil, The Elf Queen of Shannara, Cursor's Fury, Ingulf the Mad, Jarka Ruus, Lud-in-the-Mist, Three Hearts and Three Lions, The King of Elfland's Daughter, The Halfblood Chronicles, The Riftwar Saga, Antrax, The Swords of Lankhmar, Bearers of the Black Staff, The Riddle-Master of Hed, Ilse Witch, Morgawr, Academ's Fury, The Sea Devil's Eye, Spellsong Cycle, A Gathering of Heroes. Excerpt: Velgarth is the planetary setting created by Mercedes Lackey, the author of the Valdemar Saga novels. The continents are not named. The Valdemar Saga primarily focuses on the story of the nation of Valdemar, and according to Mercedes Lackey's official bibliography, there are twenty-seven novels and six anthologies. Many of the inhabitants of Velgarth possess supernatural abilities. These skills primarily fall under the categories of Magic and Mind-Magic; though a number of them fall outside of either description. Magic, in Velgarth, refers to the ability to use a normally-invisible form of energy to produce fantastic results. This energy, also referred to as "Mage-power", is present both in living beings and the environment. Powerful streams of energy, known as ley-lines, may be utilized by some mages; and only the most skilled "Adept-level" mages can control and use the powerful nodes, or reservoirs, where two or more ley-lines meet. These lines and nodes can occur naturally, or can be created by extremely skilled mages. From these nodes, the energy is slowly siphoned into a desolate nether plane called the Void; and later returned to the world (Storm Warning). Magic is said to act much in the same way that water does. It is present in nature everywhere, but slowly gathers together - first in runnel-lines, which come together into feeder-lines, which then join together into ley-lines, and points where ley-lines converge are known as nodes: similar to how brooks and creeks slowly become streams, then rivers, and then crossings of these magical rivers form deep natural reservoirs similar to lakes of variable sizes. After the final cataclysm was averted (Storm Breaking), all magic was taken from the earth and n...

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Rise of the Dragons (Kings and Sorcerers--Book 1) - 2826874957

83,86 zł

Rise of the Dragons (Kings and Sorcerers--Book 1) Morgan Rice

Książki / Literatura obcojęzyczna

"If you thought that there was no reason left for living after the end of the Sorcerer's Ring series, you were wrong. In RISE OF THE DRAGONS Morgan Rice has come up with what promises to be another brilliant series, immersing us in a fantasy of trolls and dragons, of valor, honor, courage, magic and faith in your destiny. Morgan has managed again to produce a strong set of characters that make us cheer for them on every page....Recommended for the permanent library of all readers that love a well-written fantasy."--Books and Movie Reviews, Roberto MattosThe #1 Bestseller! From #1 Bestselling author Morgan Rice comes a sweeping new epic fantasy series: RISE OF THE DRAGONS (KINGS AND SORCERERS-Book 1). Kyra, 15, dreams of becoming a famed warrior, like her father, even though she is the only girl in a fort of boys. As she struggles to understand her special skills, her mysterious inner power, she realizes she is different than the others. But a secret is being kept from her about her birth and the prophecy surrounding her, leaving her to wonder who she really is. When Kyra comes of age and the local lord comes to take her away, her father wants to wed her off to save her. Kyra, though, refuses, and she journeys out on her own, into a dangerous wood, where she encounters a wounded dragon-and ignites a series of events that will change the kingdom forever. 15 year old Alec, meanwhile, sacrifices for his brother, taking his place in the draft, and is carted off to The Flames, a wall of flames a hundred feet high that wards off the army of Trolls to the east. On the far side of the kingdom, Merk, a mercenary striving to leave behind his dark past, quests through the wood to become a Watcher of the Towers and help guard the Sword of Fire, the magical source of the kingdom's power. But the Trolls want the Sword, too-and they prepare for a massive invasion that could destroy the kingdoms forever. With its strong atmosphere and complex characters, RISE OF THE DRAGONS is a sweeping saga of knights and warriors, of kings and lords, of honor and valor, of magic, destiny, monsters and dragons. It is a story of love and broken hearts, of deception, of ambition and betrayal. It is fantasy at its finest, inviting us into a world that will live with us forever, one that will appeal to all ages and genders. Book #2 in KINGS AND SORCERERS is now available! "RISE OF THE DRAGONS succeeds-right from the start.... A superior fantasy...It begins, as it should, with one protagonist's struggles and moves neatly into a wider circle of knights, dragons, magic and monsters, and destiny....All the trappings of high fantasy are here, from soldiers and battles to confrontations with self....A recommended winner for any who enjoy epic fantasy writing fueled by powerful, believable young adult protagonists." --Midwest Book Review, D. Donovan, eBook Reviewer

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Works by Larry Niven (Book Guide) - 2826865697

100,92 zł

Works by Larry Niven (Book Guide) Books on Demand

Książki / Literatura obcojęzyczna

Source: Wikipedia. Commentary (works not included). Pages: 74. Chapters: Essays by Larry Niven, Known Space, Novels by Larry Niven, Short stories by Larry Niven, Short story collections by Larry Niven, Ringworld, Flash Crowd, The Mote in God's Eye, Man-Kzin Wars, The Legacy of Heorot, Grendel, Inconstant Moon, Procrustes, Beowulf's Children, Footfall, Flatlander, A Gift from Earth, Protector, Fallen Angels, The Magic Goes Away, A World Out of Time, Destiny's Road, The Flying Sorcerers, Organlegging, Neutron Star, The Borderland of Sol, Dream Park, The Integral Trees, Building Harlequin's Moon, The Burning City, The Slaver Weapon, The Smoke Ring, General Products, At the Core, Lucifer's Hammer, The Ringworld Engineers, World of Ptavvs, Niven's laws, Inferno, The Gripping Hand, Oath of Fealty, The State, Elf Sternberg, Downstream, Fleet of Worlds, Ringworld's Children, Long Shot, The Soft Weapon, The Ringworld Throne, Escape from Hell, Burning Tower, Rainbow Mars, Man of Steel, Woman of Kleenex, The Return of William Proxmire, N-Space, Rishathra, Playgrounds of the Mind, The Draco Tavern, Crashlander, Juggler of Worlds, The Jigsaw Man, All the Myriad Ways, Destroyer of Worlds, The Defenseless Dead, The Handicapped, Man-Kzin Wars X: The Wunder War, A Hole in Space, The Patchwork Girl, Scatterbrain, Convergent Series, Betrayer of Worlds, Death by Ecstasy, The Hole Man, The Descent of Anansi, Fringe War, Limits, Tree-of-Life, Ringworld series. Excerpt: Known Space is the fictional setting of some dozen science fiction novels and several collections of short stories written by author Larry Niven. It has also in part been used as a shared universe in the Man-Kzin Wars spin-off anthologies sub-series. The epithet "Known Space" is an in-universe term that refers to a relatively small part of the galaxy centered around Earth. In the future which the series depicts, ranging from a few centuries to about a millennium from now, this region has been explored by humans and a number of its worlds have been colonized. On other worlds aliens have been encountered, contact has been made with alien species such as the two-headed Pierson's Puppeteers and the aggressive felinoid Kzinti. The fictional universe is also the home of species outside Known Space as such, for instance the hominid inhabitants of a megastructure called Ringworld; the Ringworld orbits a sun outside of the spatial "region" known as Known Space, but it is a well-established artifact within the Known Space "universe". The stories span approximately one thousand years of future history, from the first human explorations of the Solar System to the colonization of dozens of nearby systems. Late in the series, this area is an irregularly shaped "bubble" about 60 light-years across. The stories that comprise the Known Space series were originally conceived as two separate series, the Belter stories, featuring solar-system colonization and slower-than-light travel with fusion-powered and Bussard ramjet ships, and the Neutron Star/Ringworld series of stories, set much further into the future, which feature faster-than-light ships using "hyperdrive". The two timelines were implicitly joined by Niven in the story A Relic of the Empire, in which the background elements of the Slaver civilization (introduced in World of Ptavvs, from the Belter series) was used as a plot element of a story in the faster-than-light setting. Roughly 300 years separates the timeline of the l

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Pug Benji and the Beanstalk - Coloring Book - 2826732552

22,80 zł

Pug Benji and the Beanstalk - Coloring Book Lightning Source UK Ltd

Książki / Literatura obcojęzyczna

A poor widow pug and her son, Benji, eek out a living by selling the milk of their only cow at the market. One day, the cow won't give them any milk, so his mother sends Benji to sell her at the market. Benji trades the cow to an old man for some magic beans instead. His mother tosses the beans out the window, but by morning, an enormous beanstalk has sprung up outside the house. Brave Benji climbs the beanstalk, only to encounter a giant who has a taste for broiled pugs. How will Benji get out of this scrape...and get back in the good graces of his mother? In this fun, raucous retelling of "Jack and the Beanstalk," lovingly adapted by Laurren Darr and illustrated by Florina Boldi with artwork that's been converted to coloring book style, a mischievous little pug learns not only how to escape the clutches of a pug-hungry giant, but the value of doing the right thing. About The Author: Laurren Darr has been 'owned' by pugs since her first pug rescue of White Pines Tuttie when she was just six years old. Tuttie had never been out of a cage or even uttered a bark. She was the joy of Laurren's life until she left this world at the age of 15 (human years, of course!). This silly pug would let Laurren dress her, put clippy earrings on her, and even put lipstick on her. They'd spend hours tootling around the neighborhood dressed in their Sunday best, which is why Tuttie served as the inspiration for the launch of the International Association of Pet Fashion Professionals over thirty years later. Laurren has had many pugs since. Zacchaeus was a gift to her for her 16th birthday. She has also featured family rescue pugs Inky & Sarge (brother and sister) and Benji, in her Pug Fairy Tale Series story adaptations. Her busy Chicago-area home is filled with her husband, her son, a fabulously fashionable pug named Bella and a blue and gold macaw, Kao.

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Sequel novels (Book Guide) - 2845097159

204,72 zł

Sequel novels (Book Guide) Books LLC, Reference Series

Książki / Literatura obcojęzyczna

Source: Wikipedia. Commentary (novels not included). Pages: 228. Chapters: The Lord of the Rings, The Return of the King, The Two Towers, Through the Looking-Glass, The Wheel of Time, Harry Potter and the Order of the Phoenix, The Tombs of Atuan, The Dark Tower IV: Wizard and Glass, The Dark Tower III: The Waste Lands, The Dark Tower II: The Drawing of the Three, Harry Potter and the Chamber of Secrets, Harry Potter and the Deathly Hallows, Imperial Bedrooms, Spook Country, The Da Vinci Code, Harry Potter and the Half-Blood Prince, Brisingr, The Lost Symbol, Eldest, Harry Potter and the Goblet of Fire, That Hideous Strength, Harry Potter and the Prisoner of Azkaban, World Without End, Killraven, Peter Pan in Scarlet, The Voyage of the Dawn Treader, The Titan's Curse, Catching Fire, The Road to Memphis, The Fellowship of the Ring, The Horse and His Boy, Mockingjay, Scarlet Traces, The Alchemyst: The Secrets of the Immortal Nicholas Flamel, Lavondyss, The Battle of the Labyrinth, Merlin's Wood, Guardians of the Flame, Only the Good Spy Young, The Last Olympian, Tehanu, The Sorceress: The Secrets of the Immortal Nicholas Flamel, Don't Judge a Girl by Her Cover, The Silver Chair, The Magician: The Secrets of the Immortal Nicholas Flamel, Scarlett, The Castle of Llyr, Taran Wanderer, Charlie and the Great Glass Elevator, Petals on the Wind, Skulduggery Pleasant: Playing with Fire, The Hollowing, Perelandra, The Necromancer: The Secrets of the Immortal Nicholas Flamel, The Farthest Shore, Let the Circle Be Unbroken, Cross My Heart and Hope to Spy, Valiant : A Modern Tale of Faerie, List of sequels to Looking Backward, Gates of Paradise, Gate of Ivory, Gate of Horn, The Dark Tower VII: The Dark Tower, Michael Tolliver Lives, The Dark Tower VI: Song of Susannah, Seeds of Yesterday, Trollocs, The Dark Tower V: Wolves of the Calla, The Last Battle, The High King, Flinx Transcendent, If You're Reading This, It's Too Late, Seeing Redd, Crusade, Edison's Conquest of Mars, A House Divided, War of the Worlds: Global Dispatches, Web of Dreams, Racso and the Rats of NIMH, Flinx in Flux, A Bad Spell for the Worst Witch, Ayesha, List of literary adaptations of Pride and Prejudice, Videssos cycle, Saint Leibowitz and the Wild Horse Woman, Dark Angel, Sang Pemimpi, The Black Cauldron, The Third Part of the Pilgrim's Progress, The Wheel of Darkness, Into the Gauntlet, If There Be Thorns, One False Note, The Worst Witch Strikes Again, War of the Worlds: New Millennium, The Blue Djinn of Babylon, Pride and Prejudice and Zombies: Dawn of the Dreadfuls, Teito Monogatari, The Emperor's Code, The Last Colony, The Magic Thief, The Other Wind, 99 Coffins, Flinx's Folly, The Diamond of Darkhold, A Year Down Yonder, Superfudge, Reunion, The Dark Tower: The Wind Through the Keyhole, The Warlock: The Secrets of the Immortal Nicholas Flamel, Sons, Storm Warning, Sliding Scales, Myron, Catriona, Running from the Deity, The Sword Thief, The Moon of Gomrath, The Lost Fleet: Relentless, The Viper's Nest, The Lost Fleet: Valiant, Dirge, The People of Sparks, Fallen Hearts, Rainbow High, Forever Free, Beyond the Grave, The Night of the Triffids, The Black Circle, The Tenth Insight: Holding the Vision, Avilion, The Babysitter II, Sweet Thursday, Time to Hunt, Reliquary, In Too Deep, Vampire Zero, Rhett Butler's People, Requiem, Dance of Death, 'Tis, Zia, The Book of the Dead, You Suck: A Love Story, Diuturnity's Dawn, Double Fudge, The Astonishing Life of Octavian Nothing, Trai...

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Children's short stories (Book Guide) - 2846873269

83,39 zł

Children's short stories (Book Guide) Books on Demand

Książki / Literatura obcojęzyczna

Source: Wikipedia. Commentary (stories not included). Pages: 42. Chapters: Children's short story collections, William Does His Bit, William in Trouble, Professor Shonku, Just Tricking, In the Land of the Lawn Weenies, Collected Stories for Children, A Kidnapped Santa Claus, A Pack of Lies, The Tiger's Eye, Just So Stories, One Two Three and Away, Just Annoying!, Just Disgusting!, I Know What You Did Last Wednesday, Just Crazy!, The Battle of the Red Hot Pepper Weenies, William the Dictator, The Reluctant Dragon, Rootabaga Stories, The Little Bookroom, Trimalchio's Feast and other mini-mysteries, Bruce Coville's Shapeshifters, The Parent's Assistant, Return to the Hundred Acre Wood, The Golden Key, Puck of Pook's Hill, Paco Yunque, The Light Princess, Invasion of the Road Weenies, The French Confection, The Crows of Pearblossom, Nelebel's Fairyland, The Runaway Shadows, The Lost Barkscrolls, The Blurred Man, Homer Price, Across the Wall: A Tale of the Abhorsen and Other Stories, Still William, The Curse of the Campfire Weenies, Shen of the Sea, Sweet William, William the Pirate, Imaginotions; Truthless Tales, The Enormous Crocodile, City of Gold, Fairy Tales, William the Detective, The Christmas Box, William the Outlaw, William the Good, William's Crowded Hours, Milly-Molly-Mandy Stories, William the Lawless, More William, Bruce Coville's Book of Monsters, William the Conqueror, William and The Brains Trust, William Carries On, Just!, William and Air Raid Precautions, William's Television Show, William and the Masked Ranger, I Am Papa Snap and These Are My Favorite No Such Stories, Enough Is Too Much Already, Usborne Young Reading, The Magic Orange Tree and Other Stories, Graven Images, Madeline in America and Other Holiday Tales, Daisies and Raindrops, Under the Banyan Tree, The Donkey Prince, More Bones: Scary Stories From Around The World. Excerpt: William Does His Bit is the 23rd book of children's short stories in the Just William series by Richmal Crompton. This book contains 10 stories. It was first published in 1941, and the first published versions are now collectors items and pretty rare. Like its immediate predecessors and the next two installments this book contains the central theme of World War II and the war effort, which was being fought at the date of this book's original publication. William hears the family talk about a man called Grissel, who apparently appears to exist in many places at once, helping the Germans. When he learns the man is in fact many men doing the same thing, he sets out to find Grissel and capture him. His search takes him to the village, where at an intersection, two elderly ladies are talking about passwords in whispers. William at once decides to follow the second one, who goes to a school building through the cover of laurel bushes and at a blackened window, William sees an elderly gentleman with many women talking and putting flags on maps. He, believing it to be Grissel's gang plotting propaganda, follows the man to his house, and when he starts mowing his lawn, he rings the police asking them to come. William is caught "stealing" plates and cutlery so he can see where Grissel's papers are. The police start to arrest him, as William talks about the man and his doing. The man dismisses the police, rewarding William for his "efforts to the country" with a bun and lemonade. William walks home contentedly and tells his mother what happened. His mother does not believe him, and c...

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20 rubli, Bajki Narodów Świata - Kamienny Kwiat, 2005 - 1373091101

170,00 zł

20 rubli, Bajki Narodów Świata - Kamienny Kwiat, 2005 Mennica Polska: Numizmatyka

Kategorie > Srebrne i złote monety świata

Seria: "Bajki Narodów Świata"  "Coins of the Fairy Tales of the Peoples of the World Series" Kraj: Republika Białoruś Emitent: Narodowy Bank Republiki Białoruś Producent: Mennica Polska Stan zachowania: I (menniczy) Nominał: 20 rubli Srebro: Ag 925, srebro oksydowane z żółtą cyrkonią Stempel: zwykły Średnica: 38,61 mm Waga: 28,28 g Nakład: 20.000 szt. Data emisji: 20.12.2005 r. Piękno zaklęte w szlachetnym kruszcu - pozycja godna szczególnego polecenia. Piękno tkwi w szczegółach, a ta moneta ma ich wiele, zachwycając ciekawym projektem i niebanalnym tematem. Kamienny Kwiat to ciekawa baśń ludowa o potrzebie określenia życiowych celów i wartości poszukiwania idealnego rozwiązania, poświęceniu i wierność wobec bliskiej osoby. Dołącz tą monetę do swojej kolekcji już dziś, nim ubiegną Cię inni, ze względu na niski nakład tej wyjątkowej monety ! Rewers: rysunek monety tworzy mozaika stykających się ze sobą kamieni. W centralnej części monety znajduje się tytułowy kamienny kwiat, symbolizujący marzenia i mozolne dążenie do ich realizacji. Pod nim po prawej stronie - kamień z wyrytym na nim portretem Daniły, utalentowanego rzeźbiarza. Po lewej stronie - kamień z wizerunkiem narzeczonej Daniły, Katii; a w środku, pomiędzy nimi - jaszczurka symbolizująca panią Miedzianej Góry. W górnej części - półkolisty napis w języku białoruskim:

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20 rubli, Bajki Narodów Świata - 12 miesięcy, 2006 - 1373091102

170,00 zł

20 rubli, Bajki Narodów Świata - 12 miesięcy, 2006 Mennica Polska: Numizmatyka

Kategorie > Srebrne i złote monety świata

Seria: "Bajki Narodów Świata" "Coins of the Fairy Tales of the Peoples of the World Series" Kraj: Republika Białoruś Emitent: Narodowy Bank Republiki Białoruś Producent: Mennica Polska S. A. Stan zachowania: I (menniczy) Nominał: 20 rubli Srebro: Ag 925 Techniki dodatkowe: srebro oksydowane, czerwona cyrkonia Stempel: zwykły Średnica: 38,61 mm Waga: 28,28 g Nakład: 20.000 szt. Data emisji: 16.02.2006 r. Piękno tkwi w szczegółach, a ta moneta ma ich wiele, zachwycając ciekawym projektem i niebanalnym tematem. Dołącz ją do swojej kolekcji już dziś, nim ubiegną Cię inni, ze względu na niski nakład tej wyjątkowej monety ! Rewers: w centralnej części monety znajduje się ognisko z czerwoną cyrkonią w środku, przy którym, w baśni siedziało dwanaście miesięcy. Po lewej stronie, obraz koszyka z przebiśniegami symbolizującymi wiosnę. Część kwiatów wypada z niego, tworząc półokrąg i przekształcając się z żywych kwiatów w kwiatowe wzory, jakie tworzy mróz na szybie, a dalej w śnieżną zawieję i śnieżki nad zimowym lasem. W dolnej części monety, półkolisty napis w języku białoruskim:

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Rise of the Dragons - 2826652654

56,76 zł

Rise of the Dragons Morgan Rice

Książki / Literatura obcojęzyczna

"If you thought that there was no reason left for living after the end of the Sorcerer's Ring series, you were wrong. In RISE OF THE DRAGONS Morgan Rice has come up with what promises to be another brilliant series, immersing us in a fantasy of trolls and dragons, of valor, honor, courage, magic and faith in your destiny. Morgan has managed again to produce a strong set of characters that make us cheer for them on every page....Recommended for the permanent library of all readers that love a well-written fantasy." --Books and Movie Reviews, Roberto Mattos The #1 Bestseller! From #1 Bestselling author Morgan Rice comes a sweeping new epic fantasy series: RISE OF THE DRAGONS (KINGS AND SORCERERS-Book 1). Kyra, 15, dreams of becoming a famed warrior, like her father, even though she is the only girl in a fort of boys. As she struggles to understand her special skills, her mysterious inner power, she realizes she is different than the others. But a secret is being kept from her about her birth and the prophecy surrounding her, leaving her to wonder who she really is. When Kyra comes of age and the local lord comes to take her away, her father wants to wed her off to save her. Kyra, though, refuses, and she journeys out on her own, into a dangerous wood, where she encounters a wounded dragon-and ignites a series of events that will change the kingdom forever. 15 year old Alec, meanwhile, sacrifices for his brother, taking his place in the draft, and is carted off to The Flames, a wall of flames a hundred feet high that wards off the army of Trolls to the east. On the far side of the kingdom, Merk, a mercenary striving to leave behind his dark past, quests through the wood to become a Watcher of the Towers and help guard the Sword of Fire, the magical source of the kingdom's power. But the Trolls want the Sword, too-and they prepare for a massive invasion that could destroy the kingdoms forever. With its strong atmosphere and complex characters, RISE OF THE DRAGONS is a sweeping saga of knights and warriors, of kings and lords, of honor and valor, of magic, destiny, monsters and dragons. It is a story of love and broken hearts, of deception, of ambition and betrayal. It is fantasy at its finest, inviting us into a world that will live with us forever, one that will appeal to all ages and genders. Book #2 in KINGS AND SORCERERS is now available! "RISE OF THE DRAGONS succeeds-right from the start.... A superior fantasy...It begins, as it should, with one protagonist's struggles and moves neatly into a wider circle of knights, dragons, magic and monsters, and destiny....All the trappings of high fantasy are here, from soldiers and battles to confrontations with self....A recommended winner for any who enjoy epic fantasy writing fueled by powerful, believable young adult protagonists." --Midwest Book Review, D. Donovan, eBook Reviewer

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Quest of Heroes - 2841662865

83,86 zł

Quest of Heroes Morgan Rice

Książki / Literatura obcojęzyczna

"THE SORCERER'S RING has all the ingredients for an instant success: plots, counterplots, mystery, valiant knights, and blossoming relationships replete with broken hearts, deception and betrayal. It will keep you entertained for hours, and will satisfy all ages. Recommended for the permanent library of all fantasy readers." --Books and Movie Reviews, Roberto Mattos The #1 Bestseller! From #1 Bestselling author Morgan Rice comes the debut of a dazzling new fantasy series. A QUEST OF HEROES (BOOK #1 IN THE SORCERER'S RING) revolves around the epic coming of age story of one special boy, a 14 year old from a small village on the outskirts of the Kingdom of the Ring. The youngest of four, the least favorite of his father, hated by his brothers, Thorgrin senses he is different from the others. He dreams of becoming a great warrior, of joining the King's men and protecting the Ring from the hordes of creatures on the other side of the Canyon. When he comes of age and is forbidden by his father to try out for the King's Legion, he refuses to take no for an answer: he journeys out on his own, determined to force his way into King's Court and be taken seriously. But King's Court is rife with its own family dramas, power struggles, ambitions, jealousy, violence and betrayal. King MacGil must choose an heir from amongst his children, and the ancient Dynasty Sword, the source of all their power, still sits untouched, waiting for the chosen one to arrive. Thorgrin arrives as an outsider and battles to be accepted, and to join the King's Legion. Thorgrin comes to learn he has mysterious powers he does not understand, that he has a special gift, and a special destiny. Against all odds he falls in love with the king's daughter, and as their forbidden relationship blossoms, he discovers he has powerful rivals. As he struggles to make sense of his powers, the king's sorcerer takes him under his wing and tells him of a mother he never knew, in a land far away, beyond the Canyon, beyond even the land of the Dragons. Before Thorgrin can venture out and become the warrior he yearns to be, he must complete his training. But this may be cut short, as he finds himself propelled into the center of royal plots and counterplots, ones that may threaten his love and bring him down-and the entire kingdom with him. With its sophisticated world-building and characterization, A QUEST OF HEROES is an epic tale of friends and lovers, of rivals and suitors, of knights and dragons, of intrigues and political machinations, of coming of age, of broken hearts, of deception, ambition and betrayal. It is a tale of honor and courage, of fate and destiny, of sorcery. It is a fantasy that brings us into a world we will never forget, and which will appeal to all ages and genders. It is 82,000 words. Books #3--#17 in the series are now also available! "[An] entertaining epic fantasy." -Kirkus Reviews "The beginnings of something remarkable are there." --San Francisco Book Review "Action-packed .... Rice's writing is solid and the premise intriguing." --Publishers Weekly "A spirited fantasy ....Only the beginning of what promises to be an epic young adult series." --Midwest Book Review

Sklep: Libristo.pl

Quest of Heroes - 2826934619

34,44 zł

Quest of Heroes Morgan Rice

Książki / Literatura obcojęzyczna

"THE SORCERER'S RING has all the ingredients for an instant success: plots, counterplots, mystery, valiant knights, and blossoming relationships replete with broken hearts, deception and betrayal. It will keep you entertained for hours, and will satisfy all ages. Recommended for the permanent library of all fantasy readers." --Books and Movie Reviews, Roberto Mattos The #1 Bestseller! From #1 Bestselling author Morgan Rice comes the debut of a dazzling new fantasy series. A QUEST OF HEROES (BOOK #1 IN THE SORCERER'S RING) revolves around the epic coming of age story of one special boy, a 14 year old from a small village on the outskirts of the Kingdom of the Ring. The youngest of four, the least favorite of his father, hated by his brothers, Thorgrin senses he is different from the others. He dreams of becoming a great warrior, of joining the King's men and protecting the Ring from the hordes of creatures on the other side of the Canyon. When he comes of age and is forbidden by his father to try out for the King's Legion, he refuses to take no for an answer: he journeys out on his own, determined to force his way into King's Court and be taken seriously. But King's Court is rife with its own family dramas, power struggles, ambitions, jealousy, violence and betrayal. King MacGil must choose an heir from amongst his children, and the ancient Dynasty Sword, the source of all their power, still sits untouched, waiting for the chosen one to arrive. Thorgrin arrives as an outsider and battles to be accepted, and to join the King's Legion. Thorgrin comes to learn he has mysterious powers he does not understand, that he has a special gift, and a special destiny. Against all odds he falls in love with the king's daughter, and as their forbidden relationship blossoms, he discovers he has powerful rivals. As he struggles to make sense of his powers, the king's sorcerer takes him under his wing and tells him of a mother he never knew, in a land far away, beyond the Canyon, beyond even the land of the Dragons. Before Thorgrin can venture out and become the warrior he yearns to be, he must complete his training. But this may be cut short, as he finds himself propelled into the center of royal plots and counterplots, ones that may threaten his love and bring him down-and the entire kingdom with him. With its sophisticated world-building and characterization, A QUEST OF HEROES is an epic tale of friends and lovers, of rivals and suitors, of knights and dragons, of intrigues and political machinations, of coming of age, of broken hearts, of deception, ambition and betrayal. It is a tale of honor and courage, of fate and destiny, of sorcery. It is a fantasy that brings us into a world we will never forget, and which will appeal to all ages and genders. It is 82,000 words. Books #3--#17 in the series are now also available! "[An] entertaining epic fantasy." -Kirkus Reviews "The beginnings of something remarkable are there." --San Francisco Book Review "Action-packed .... Rice's writing is solid and the premise intriguing." --Publishers Weekly "A spirited fantasy ....Only the beginning of what promises to be an epic young adult series." --Midwest Book Review

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