krainaksiazek divine energy of the spirit 20115114
- znaleziono 4 produkty w 3 sklepach
ANIMA - FALLEN ANGELS DINAH Fantasy Flight Games
GRY / GRY BITEWNE / ANIMA TACTICS / Samael
The Fallen Angel Dinah, one of the Supreme leaders of Samael, is a legend among legends. Bestowed with godly powers and carrying within her soul the combined power of light and darkness, she is a positive power who seeks a better future for Gaia. Attack: 5 Damage: 5 Defense: 10 Armor: 0 Life Points: 15 Resistance: 12 Movement: 8/12 Action Recovery/Max: 3/5 2 - Blessing (Magic, Effect) All friendly units within Dinah's control zone gain +1 attack and defense. This ability may be channeled through Lucera. Upkeep: 1 2 - Darkness Veil (Magic, Effect) All enemy units within Dinah's control zone suffer Blind Lv 1, Effect 14. This ability may be channeled through Umbra. 2 - Energy Projection (Magic, Ranged attack) Distance (16 inches) This ability may be channeled through Lucera or Umbra, if so then its distance is halved. 3 - Devastation (Magic, attack) +4 Attack. Dinah makes a single attack on all units within 3 inches of either Lucera or Umbra. After resolving it the spirit that was used to resolve Devastation is removed from play. 4 - Reality Fold (Magic, Effect) Dinah trades positions on the board with either Lucera or Umbra. Dinah may take up to 3 friendly units in her control zone with her. These characters are placed in base to base contact with Dinah after the switch in positions. This ability can be used to remove characters in hand-to-hand combat. Limit: Once per game Second Card of abilities: Divine Being: While Dinah is in play her controller gets one extra Gnosis point per turn Umbra and Lucera: Dinah has two spirit guardians that will be deployed when she is. They are Umbra and Lucera. These are no more than extensions of Dinah's will with no attributes other than Speed. They cannot be damaged in any way (or removed from the game by other character's abilities) nor can they take any Actions other than to move. Umbra and Lucera are removed from play if Dinah leaves play. If an enemy Character wishes to occupy the same space as either Umbra or Lucera, the spirits are moved up to 1 inch (into an open area) by their controlling player to vacate the space. Umbra and Lucera move freely and independently during Dinah's activation as Intangible Units with a Speed of 12 and a Control Zone of 4 inches. Spiritual Link: Dinah can c hannel some of her magic abilities through Umbra and Lucera. When she does this Dinah is considered as being in the same position on the board as her spirit guardian. If she tries to channel an ability through a spirit guardian that is not within 16 inches of her (measures are taken after declaring the ability activation), the ability has no effect and theat spirit guardian is removed from play.
Książki Obcojęzyczne>Angielskie>Health & personal development>Mind, Body, Spirit>Psychic powers & psychic phenomena>Spirit guides, ange...
With New Information About Concepts Such As The Fifth Dimension, The Angelic Realms, Original Consciousness And Connecting To The Divine Energy, Earth Angel Offers Comfort To Many People Who Feel Themselves Out Of Place In This World, But Have Never Under
Crystal Balls and Crystal Bowls Llewellyn Publications
Książki / Literatura obcojęzyczna
This text offers practical information on the applications and use of the quartz crystal ball and modern crystal bowl as a magical tool. The book takes the ancient processes of divination and scrying out of the realm of the supernatural and places them in the domain of natural knowledge. It reveals why crystal balls and crystal bowls are dynamic instruments for transformation, and how they can be used to divine the future, the astral project, to connect the spirits, to heal and to balance the human energy system. The book explores their many functions, and reveals the secrets of vibrational energy, as well as its application for increasing intuition and activating creativity. Step-by-step, the reader can learn techniques for crystal gazing, scrying, attuning to spirit guides, developing clairvoyance, and healing. Crystal balls and crystal bowls are two powerful tools for opening to higher states of consciousness, and this book provides information on the "hows and whys" of them and aims to show how their magic can enhance the reader's life.
Solon the Thinker G DUCKWORTH
Książki / Literatura obcojęzyczna
In "Solon the Thinker" John Lewis presents the hypothesis that Solon saw Athens as a self-governing, self-supporting system akin to the early Greek conceptions of the cosmos. Solon's polis functions not through divine intervention but by its own internal energy, which is founded on the intellectual health of its people, depends upon their acceptance of justice and moderation as orderly norms of life, and leads to the rejection of tyranny and slavery in favour of freedom. But Solon's naturalistic views are limited; in his own life each person is subject to the arbitrary foibles of moira, the inscrutable fate that governs human life, and that brings us to an unknowable but inevitable death. Solon represents both the new rational, scientific spirit that was sweeping the Aegean - and a return to the fatalism that permeated Greek intellectual life. This first paperback edition contains a new appendix of translations of the fragments of Solon by the author.
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