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MTG 2014 - Intro Pack - Psychic Labyrinth - 1650518690

44,50 zł

MTG 2014 - Intro Pack - Psychic Labyrinth Wizards of the Coast

Gry Karciane

This tactical deck focuses on controlling the flow of combat. Efficient flying creatures backed up by versatile support spells will allow you to sculpt your path to victory. Your primary plan is to play out some early attackers and then use your spells to stay on the offensive. If you have a Scroll Thief, use your spells liberally to get it through and draw more cards. Frost Breath and Master of Diversion can tap down blockers, and Show of Valor allows you to attack even if your opponent has a large creature on defense. Consider saving Claustrophobia for serious threats because it's your best way to permanently lock down a creature. If you should find yourself on the defensive, those same spells are also great at slowing down your opponent's attacks. A good strategy in this situation is to keep attacking with your fliers while you slow the enemy down with spells and blockers. As the game goes on, you'll gain access to powerful flying creatures like Air Servant and Jace's Mindseeker. If your air force can finish off your opponent in time, you won't need to worry about his or her army! By using a variety of spells, you can keep your opponents guessing. The Magic 2014 core set card Domestication can steal one of your opponent's creatures over to your side, and Windreader Sphinx is a great creature to close out a long game. Azorius Charm from Return to Ravnica can put a creature back on top of your opponent's library, or grant all of your creatures lifelink for a turn. Main Deck: 60 cards 25 lands: 16 Island 9 Plains 20 creatures: 2 Air Servant 1 Archaeomancer 1 Clone 3 Coral Merfolk 1 Jace's Mindseeker 2 Master of Diversion 1 Messenger Drake 2 Scroll Thief 2 Seacoast Drake 2 Stonehorn Chanter 2 Warden of Evos Isle 1 Water Servant 15 other spells: 3 Claustrophobia 1 Divination 2 Frost Breath 1 Glimpse the Future 2 Illusionary Armor 1 Rod of Ruin 3 Show of Valor 1 Solemn Offering 1 Staff of the Mind Magus {zpg} gotową do gry 60-kartową talię zawierającą kartę (foil) dwa 15-kartowe boostery (zestawy dodatkowych, losowych kart); przewodnik do nauki gry; ulotkę na temat strategii gry.


MTG 2014 - Intro Pack - Lightforce - 1650518691

44,50 zł

MTG 2014 - Intro Pack - Lightforce Wizards of the Coast

Gry Karciane

Enhance your creatures with Auras to become powerhouses in combat. Any damage your opponent deals to you will quickly be undone with your life-gain spells. Powerful Auras like Trollhide and Indestructibility make any creature nearly unstoppable, but you can get the most out of your Auras by being clever about which creatures you enchant. Dawnstrike Paladin and Serra Angel both have vigilance, making them especially potent choices to power up. Try to spread out your Auras among multiple creatures, creating more threats for your opponent to deal with. Consider waiting until your opponent's lands are tapped to minimize the risk that your creature is killed when you try to put an Aura on it. This deck boasts powerful life-gain spells like Congregate and Elixir of Immortality, as well as a few great tricks to combine them with. Voracious Wurm enters the battlefield with a +1/+1 counter for each life you gained this turn, and Angelic Accord grants you a 4/4 Angel every turn you're able to gain 4 or more life. A great thing about having lots of life gain is that you can shrug off your opponent's small creatures and save your Pacifism and Hunt the Weak for bigger threats. Additional Magic


Sklepy zlokalizowane w miastach: Warszawa, Kraków, Łódź, Wrocław, Poznań, Gdańsk, Szczecin, Bydgoszcz, Lublin, Katowice

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